Operation Flashpoint Dragon Rising Walkthrough
By BR
Nobody has done a Operation Flashpoint Dragon Rising walkthrough, so here it is. Be aware that this contains spoilers, so you may want to try it yourself first, but if
you get stuck, just read the walkthrough for the mission that you are having problems with.
Single Missions
Dragon Rising Campaign
Hints for Veteran OFP Players
Operation Flashpoint Dragon Rising is the long awaited sequel to the Original OFP The tested version is 1.02 updated September 15, 2009, except as otherwise noted. The test machine is a 3.00 GHz Intel Core 2 Duo with 3 GB RAM and a NVIDIA GeForce 9600 GT display adapter running XP Professional Service Pack 3
Since an entirely different development team created this game, only the basic movement controls bare any resemblance to the original OFP. The function keys which used to control your AI troops now change weapon types. Why they did this I don't know, since the mouse wheel also changes weapons.
Probably to make the interface more compatible with the console version. Issuing commands to your troops is through a 4 choice menu tree accessed with "Q". The best way to move your troops is with the map view ("M" as in the original), then
then click on each solider, right-click where you want them to go to then chose the movement mode from the pop up menu. To board a vehicle one must wander around it to the proper entry point and use the "E" key. Don't bother looking for the
right place, get in the first empty seat, then hold down the left shift key, that will give you a choice of other seats to move to.
OPDR Welcome Additions
- You have a first aid kit and can bandage your own wounds. You must hold down the left mouse button until the job is complete, which adds more realism to the game.
- You no longer have to find a field hospital or medic if you or your squad are injured, all troops now have basic first aid skills.
- You can order your troops not to fire under any circumstances, to return fire only if fired upon, to fire on your lead, or fire at will. The original OFP only allowed two options, don't fire under any circumstances and fire at will.
ArmA II by comparison allows two different options; fire only if fired upon and fire at will.
OPDR Annoyances
- There is no known way to eliminate the splash screens at startup.
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There is no tutorial or "Boot Camp" missions in this game. I would unlock the single missions (see below) and use them for practice before trying the campaign. If you have the difficulty set to normal mode you will get hints as what to do next. The problem is, the hints are directed at the console gamer, you will need to have
the game field manual open to pages 5 - 8 or print out the FAQ while you are getting used to the keyboard controls.
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The Biggie There is no published way to save the state of the game if you want to take a break and come back to the exact point you were at later. The only possible saves are the auto saves (called checkpoints) at certain points in the campaign missions.
The only work around is to hit ESC to pause the game, and ALT-TAB out if you want to use the computer for something else.
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Third person view is disabled unless you are in a vehicle, although some would argue that being forced into first person view adds to the realism of the game.
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The land vehicles do not steer with a mouse and are difficult with a keyboard with the default settings. You'll have to learn to drive all over again in OFDR. Oddly enough, in OPDR it is actually easier to drive a land vehicle in first person view.
OPDR Cheats and Hacks